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Collect, Command & Compete

Action Strategy Re-Invented

From developers who brought you Warcraft, StarCraft, Magic: Arena, Guild Wars, and Diablo comes Spellcraft, a new type of competitive strategy game where players collect and command heroes from colliding worlds, and cast powerful spells to turn the tide of battle. It captures the most memorable moments from our favorite competitive games, refined into something entirely new.

Sign up for Alpha

The Alpha Preview Event

Be among the first in the world to play Spellcraft, and have a hand in shaping it into an incredible game. If you join our upcoming Alpha Preview Event, you’ll have the opportunity to share your feedback with the dev team and play Spellcraft before anyone else.

A New Type Of Strategy Game

Spellcraft is a fast-action, competitive game that requires both strategic thinking and quick decision-making to achieve victory. It doesn’t play like any other games we’ve played so we’ve taken to calling it a Real-Time Tactics game. You’ll have to join the Alpha Preview Event to see what that really means, but we think we've created something new and fun that you'll like.

Plan Like A General

Build your strategy, test it in battle, and demolish your adversaries.

In Spellcraft, you'll collect and command a team of fantastic heroes and wield their powers to overcome your opponents. With a nearly limitless number of combinations, the team you assemble is as unique as your playstyle.

A Level Playing Field

We're creating a game we want everyone to be able to play and enjoy.

Spellcraft is a free-to-play game. We want the game to be fair for all players, so we’re avoiding exploitative monetization schemes. We aim to create a game that’s fair-to-play in addition to free-to-play.

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